Answered
Unresponsive and Misplaced Buttons

I am encountering issues with buttons while working in SDK version 0.017.003.
It appears as though the problems tend to multiply each time I hit play on the build and go into VR for UX testing.

In this case, the first playthrough was fine. On the second playthrough, the buttons in the scene were unresponsive when touched and appeared behind the user.

Seen here: https://imgur.com/YCGQ8b1

  
Posted 1 years ago
Edited 1 years ago
  
Thanks Allison, this looks like a bug. I will see if I can fix this for the next update Brennan Hatton   1 years ago Report
  
Awesome. Thanks Brennan! Allison Reid   1 years ago Report
  
It would be great to jump on a call with you and Chris to understand how you would like the buttons to behave Brennan Hatton   1 years ago Report
  
Update* After a call with Allison I am working on a solution to allow creators to customize their own branching interfaces to allow for experimentation UX R&D. Brennan Hatton   1 years ago Report
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Answers


This has been addressed in the latest version of the SDK 0.018.001

Please let me know if it still persists.

  
Posted 1 years ago
Edited 1 years ago
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1 years ago
2 days ago
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