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Setting the arm length

I came across an interesting button... on the Human Body script there's a setting for "arm length"

What does this do / impact?

1
Posted 1 years ago
  
Great question! Brennan Hatton   1 years ago Report
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Answers


This is the calculated arm length of the character model (not the user) based on its bone structure and relative scale. Its intented use is for caibration to increase IK accuracy (amoung other things).

  
Posted 1 years ago
Edited 1 years ago
  
If we change it will we get different results? Annie Harper   1 years ago Report
  
Not at this stage. 1, it is automatically calculated based on the characters bones. 2, its not connected to anything right now. Brennan Hatton   1 years ago Report