Dialogue buttons are rotated towards the floor

The Dialogue buttons instantiate at a 45 degree angle, pointing towards the floor

Posted 1 years ago
Votes Newest


This is an issue with where the GUI is targeted as a "look at" point, and its hard coded into a script called "VRUIparent.cs"

You can edit the buttons directly by following the instructions in this forum entry, or you can just open the script VRUIParent.cs under EqualRealityAPI > Scripts > GUI

Go to the last function and find the line = EqualReality.User.EqualRealityUser.instance-- and change it to head.

This will make the lookat function of the buttons point to the user's head at all times.

1 Answers
1 years ago
22 hours ago
  Oklahoma, USA